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There are a lot of sites which provide free kits, but the majority of these are designed for paper modellers or railroaders, and are therefore the wrong scale for 28mm gaming. Construction varies from very simple to highly intricate, but all POD buildings come with building instructions, so even the most ham-fisted of us can produce good-looking buildings. The advantages of POD cardstock kits is that for a relatively small financial investment, you can summon an entire city from your computer’s hard drive, if you have a suitable colour printer at home (or at work, if you can get away with it). This post will deal with print-on-demand cardstock buildings. If you often travel for gaming or even just have limited storage space check out Tlinx terrain across at WWG :).My previous posts on suitable structures for Superhero skirmish gaming have concentrated on buildings made from pre-moulded plastic, hard foam buildings and building kits made from laser-cut MDF and card. The metal piece’s I’m now using (base used old craftknife ends) are square shade cloth holders I cut them into 4 or 2 depending on whether I’m doing corners or mid points, these save me from any polarity issues I might have with magnet to magnet joins, they also allow me to adjust the post locations a little if I need to (read build inaccuracies 🙂 ), I’ll cover this a bit more in later post :). Packing and carting air around with you is no fun 🙂Ī few points of note, I’m using very small magnets 6mmx1mm these are plenty strong enough to hold the posts and building up, If I find I’m having problems I’ll drop a 2nd magnet on top of the first. I know building the above sort of defeats the purpose of Tlinx as it’s not very flexible but for me being able to disassemble the whole thing and pack it easily for transport makes it well worth the while. Here’s some pictures of the keep from 4 angles fully assembled and ready for gaming: Still I’m going to do a second stand alone outpost but undamaged and I wont need to bash any parts (okay maybe 1-2) so it’ll be much quicker. The downside is it’s very flexible so when you want to change elements or use different textures you have to convert a minimum number of parts so whether it’s one building or 10 the workloads about the same. The good thing about Tlinx is it’s very flexible and with the parts I’ve created I could easily build a none destroyed keep. The above may not look like a lot of work, but it took a fair amount of time to create those pieces.
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Below you can see all the parts laid out and the through walls: I also bashed some parts using Streets Of Legend-Destroyed as a guide but replacing the textures with CWU. I ended up creating a few other custom parts such as a “3 inch through wall” it hooks through the mid sized post and pokes out the other side to create a more solid destroyed wall effect. Next I started converting CWU textures to the Tlinx layout, I had to do walls, mounting posts and create a custom 1st floor destroyed/damage tile. The two texture types fit together very well which is a credit to the quality of work the WWG crew put out: For the top of the base piece I created a custom graphic which combined elements of Castleworks Ultimate and Hinterland. Once the foam was cut I inlaid some metal mount points into the tile and then covered the tile edges in hinterland grass texture. The additional work was mostly caused by the fact I had to convert Castleworks ultimate (CWU) to the Tlinx format or at least those bits I wanted to use.įirst up I cut a base out of depron (straight foam), using my hotwire cutter to this I added some sloped/beveled edges to give the appearance of the ruin sitting on a slight rise. This is my first standalone tile a small ruined keep, which has turned out to be significant amount of work, a lot more than I originally intended (hence the lack of turtle miniatures 🙂 ). I’ve also converted Tlinx to use magnets but I’ll detail that more in it’s own post later on. Pieces of terrain that stand independent of the surrounding game board which can be used with my Hinterland table or if we need can be scattered onto a more conventional tabletop.
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To go with the Hinterland (out door type terrain) I wanted some drop down tiles. I will make separate posts for both those builds.
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Primarily I’m working on a largish Tlinx Hinterland (pending release)and Mayhem city layout. I’ve spent the past 4 -5 days working on some Worldworksgames terrain.
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